I have heard it said before from another indie game designer that he always makes his tools first. Now I know why. This map editor is becoming much more of a challenge than I had initially figured it to be. I have had to change the way I was going to implement the level editor, and because of that I now have to change the way I will import the levels into the game, which effects some fundamental design choices I made early on.
But at least I am making progress. On the down side, I still can't show you it. Maybe, just maybe, you will see something by the end of the week.
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